Sep. 23rd, 2013

crazy_raccoon: (Default)
And that about sums it up. While at the time I was severely depressed because it was absolutely the best job I've ever had, now I'm less certain.

Don't get me wrong, the actual job part was by far the best. It fulfilled many of my desires to watch people for interesting behaviours, and I got to treat people like they treated us. Customers who were nice got immediate help from the section they were in. Mean customers got sass. And I was allowed to give it.

But now that I know what that position was called, and now that I technically have supervisory experience, I've seen many work opportunities open up. I almost got a full time security guard job at the Hilton downtown, which would have been amazing considering the amount of class that place has. But I had to have a driver's license to valet some cars every once in a while when they were busy.

All this time off, as well, has gotten me off my ass. Well, not literally, but the point is there. I've started learning Python, a programming language, and I'm four lessons away from building my own skeleton game engine. My true goals in life are actually being chased after instead of me being content.

My discontedness is coming back! It's exciting, because as I grow tired of full time jobs and daily grind, I start to explore the things that I've always wanted to do. I start doing projects in coding and start wandering outside thinking of physics and philosophical problems. I'm returning to my old self, hopefully with a bit more experience under my belt.

On the other hand, the game idea I've had for a while is being made by Peter Molyneaux (as much as I despise that man, he did practically create my favourite genre of gaming). He started a Kickstarter project for a game called Godus and it just released a beta on Steam. Him! Kickstarter! The man is a fucking billionaire and he needs crowdfunding for his 20-person video game company? For a game that at beta costs $20?

Bleh. I digress. I suppose I can manipulate my idea a little bit, because I can see how some of my ideas wouldn't work in a god game. As of now, Godus is a bit of a failure, one massive and impossible-to-overcome design fuckup. Some ideas have to be refined, and I'm glad it's Peter taking the fall and not me if/when I can start my own game building.

Anyway, despite losing the best job I've ever had and very quickly losing all of my money and falling deep into debt, things are strangely looking up. I suppose I can only do good work when I'm dirt poor.

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